PS6: Sony’s Cold Reply to the Outrage Over Killing PlayStation Discs

Heads up: This won’t make you happy
Published 31 July, 2026

We hear you—and we don’t care.” That’s basically Sony’s answer to the millions of gamers protesting the death of PlayStation discs. All wrapped up in corporate speak that fools no one.

“We’re going to cautiously move this forward”—that’s the phrase Lin Tao, Sony’s CFO, used during the July 31 earnings call to describe PlayStation’s all-digital strategy starting in 2028. Cautious? Not really, since the company immediately claimed it expects “no negative impact” on its business. The pill is even harder to swallow given Sony’s string of controversial moves, from the PS5 price hike to pushing ahead with the PS6 for late 2027 no matter what.

PS6 Disc Player

Image credit: Sony

“We see no negative impact”: Sony responds to the backlash

During the Q&A session after the July 31 earnings report, Lin Tao broke down the logic behind axing physical discs for new PlayStation games from 2028 onward. Her main justification? One word: digitalization. “Content is going digital across the board. That’s the main driver. It’s not just PlayStation—every kind of content is going digital,” she said via an interpreter.

The CFO then tried to show that this wasn’t a snap decision. “When we think about the future—and we’ve put a lot of thought and time into this, we’ve carefully considered it—we’ve come to this conclusion: we’re going to cautiously move this forward.” That’s “cautiously” twice in one sentence, as if to soften the blow. Then comes the almost robotic nod to gamers’ attachment: “Games are loved by many people. It’s a form of entertainment tied to precious memories. We understand those feelings.” Understand, yes. Change course, no. Because Lin Tao then drops the real kicker: “We see no negative impact on our business.” Message received.

The community erupts: boycotts, doomsaying, and “PS6 is dead in the water”

On the player side, Sony’s response was like tossing gasoline on an already raging fire. On Reddit and social media, Lin Tao’s statement got boiled down to: “We hear you. We don’t care.” Some PS5 owners swear this will be their last Sony console. Others are calling for mass cancellations of preorders for major titles like GTA 6—which itself will launch with no disc version—to hit Sony where it hurts: the wallet.

https://www.reddit.com/r/playstation/comments/1vbqyd8/were_going_to_cautiously_move_this_forward_sony
by u/ in r/playstation

A more organized movement is taking shape: the DoesItPlay collective has announced a week-long PlayStation boycott for mid-August. In their statement, the group doesn’t hold back: “Whether it’s shutting down beloved studios like Bluepoint, a misguided live-service push, canceling community events, abandoning PS VR2, or totally losing touch with the franchises players actually want, PlayStation has never felt so distant from its community. Killing physical discs in 2028 is the last straw.

The darkest predictions are everywhere: some are already declaring that the PS6 is “dead in the water” before it’s even revealed. One Redditor sums up the mood with biting irony, saying he’ll also “cautiously move forward by not giving Sony any more money.”

Developers are fuming too: “super sad” and “unfair to studios”

It’s not just gamers who are mad. Industry voices are speaking out as well. Marek Tyminski, publisher of Lords of the Fallen 2, says Sony’s move—especially with GTA 6 also ditching discs—“feels unfair to studios still supporting physical”. For mid-sized publishers still betting on boxed sales, the message is clear: adapt or get left behind.

The director of Clair Obscur: Expedition 33 called the end of discs “super sad,” revealing that his own publisher almost skipped a physical release before realizing players would want to “hold it in their hands.” Naoki Hamaguchi, director of Final Fantasy 7 Revelation, is pushing for the trilogy’s third chapter to get “some kind of physical release.” When the game creators themselves are pushing back, Sony’s narrative of digital inevitability starts to crack.

Sony’s strategy: empty boxes, PC rivalry, and “peaceful coexistence”

Pressed by financial analysts about retailer relations, Lin Tao sketched out the transition plan. Sony will let publishers sell boxes with just download codes in certain markets, especially North America. It keeps something on store shelves, but let’s be real—it’s selling thin air. Here’s what Sony is actually offering to smooth things over:

On the question of how to stand out from PCs—since without discs, a console is basically a locked-down computer—the CFO brushed it off: “We don’t think discs are what set us apart from PC. Compared to high-end PC gaming, our product is more affordable.” Sony is betting on exclusive content, stability, and price to justify its consoles. And they promise “peaceful coexistence” with PCs. The real question: will gamers peacefully coexist with a disc-free PlayStation? With the PS6’s future still up in the air on so many fronts, killing physical media could become the flashpoint of the next generation.

The PS6, expected at the end of 2027, will be the first real test of this all-digital gamble. Sony’s betting that by then, gamers will have accepted the inevitable. But with boycotts brewing, developers grumbling, and a community ready to vote with their wallets, that’s a risky bet indeed.

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With a long-standing interest in fictional worlds and alternate realities, Alexandre Kor has cultivated a keen eye for works that bring these visions to life. As a video game specialist at SteampunkAvenue.com, he offers in-depth insight into titles set in imaginative realms.