PlayStation 3 Release Date, Lineup, and the $599 Blu-ray Gamble
The PS2 conquered the world. The PS3 nearly lost it all. A sky-high price tag, a Europe left out in the cold for four months, and a multi-billion-dollar Blu-ray gamble: the inside story of the launch that brought Sony to its knees against the Wii and Xbox 360—before a spectacular comeback.

PlayStation 3 release date by region
The arrogance of a champion
160 million consoles sold. Over 4,000 games. An entire generation raised with a controller in hand. Following up the PlayStation 2 wasn’t a challenge—it was a trap. Ken Kutaragi—”the father of PlayStation,” architect of the PS1 and PS2’s success—chose to charge ahead: more power, more ambition, more technology… and a price tag nobody saw coming.
The Cell—a supercomputer obsession
Development of the PlayStation 3 began as early as 2001, built around a revolutionary processor: the Cell Broadband Engine, co-developed with IBM and Toshiba at an estimated cost of $400 million. An 8-SPE core architecture clocked at 3.2 GHz, so complex it would torment developers for years. Kutaragi envisioned the PS3 as a living-room supercomputer, not just a gaming console. His ambition: a device so powerful that gamers would be willing to work extra hours just to afford it. That quote, delivered in an interview, sums up Sony’s philosophy—and its fatal miscalculation—at the time.
The “boomerang” misfire
The console debuted at E3 in May 2005, featuring a controller with the infamous “boomerang” design that sparked immediate backlash. Sony eventually reverted to a DualShock-inspired design, adding Sixaxis motion detection—a belated response to Nintendo’s Wiimote. For backward compatibility, the early models packed PS1 and PS2 hardware, granting instant access to the massive PlayStation catalog.
A multi-billion-dollar gamble
But the most consequential decision was the Blu-ray drive: in the middle of a format war against Toshiba’s HD-DVD, Sony bet on using its console to force its standard onto the market. A gamble worth billions of dollars.
PS3 release date: timeline of a turbulent launch
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Development begins2001–2004Ken Kutaragi kicks off the Cell project with IBM and Toshiba. R&D spending soars to record highs. The stated goal: build a supercomputer-grade processor for a home console.
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E3 2005—First revealMay 16, 2005Sony unveils the PS3 and its jaw-dropping specs. The “boomerang” controller gets roasted, but the tech demos impress. No price announced—and maybe that’s for the best.
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E3 2006—Price shockMay 8, 2006Sony reveals the PlayStation 3 release date and its US price: $499 for the 20 GB model, $599 for the 60 GB. The room is stunned. The Xbox 360 already sells for $399; the Wii will launch at $249. On stage, Kaz Hirai, then head of Sony Computer Entertainment, defends the pricing. The internet explodes.
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Europe delayedSeptember 6, 2006Bombshell: Sony announces that the PS3 release date in Europe is pushed back to March 2007. The culprit: a shortage of blue laser diodes essential for the Blu-ray drive. European gamers will have to wait four more months.
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Japan launchNovember 11, 2006Only 80,000 consoles available in Japan, compared to nearly a million for the PS2 six years earlier. 81,639 units sold in 24 hours according to Media Create. The launch lineup is limited to just 5 games—a brutal contrast to the euphoria of 2000.
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US launchNovember 17, 2006Sony ships only 200,000 consoles for the entire United States. Frustration turns to chaos: one buyer is shot, others are robbed while waiting in line. On eBay, consoles hit $3,000.
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Europe launchMarch 23, 2007The PlayStation 3 arrives in Europe four months late, but with a far stronger lineup bolstered by MotorStorm and Virtua Fighter 5. In France, 78,000 consoles sell in two days. In London, Sony goes all out: the first 100 buyers walk away with a 46-inch HD TV—nearly $500,000 in giveaways in a single evening.
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Oceania launchMarch 23, 2007Australia and New Zealand share the same PS3 release date as Europe. Only the 60 GB model is available across all PAL regions, priced at A$999.
Losing $300 per console to win the war
In 2006, a standalone Blu-ray player cost between $800 and $1,000. The PS3, at $599, was technically the cheapest Blu-ray player on the market—the exact same strategy Sony had used with the PS2 and DVD six years earlier. Except this time, the general public deemed the price prohibitive. Sony, meanwhile, was hemorrhaging money—losing roughly $300 on every console sold and racking up $3.3 billion in hardware losses through 2008. The stakes were existential: if Blu-ray lost the format war to Toshiba’s HD-DVD, the PS3 would become a bottomless money pit. If it won, Sony—co-founder of the format alongside Panasonic and Philips—would collect royalties on every Blu-ray disc and player sold worldwide for decades. For two years, the outcome hung in the balance. Then, in February 2008, Toshiba surrendered: Blu-ray had won—and the PS3 played a major role. The most expensive bet in gaming history would pay off.
—The launch that nearly sank Sony
Every game available on PS3 release day





On the PlayStation Store: Blast Factor.














On the PlayStation Store: Blast Factor and Cash Guns Chaos.























On the PlayStation Store: Blast Factor, flOw, Gran Turismo HD Concept, GripShift, Lemmings and Tekken: Dark Resurrection.
A legacy forged in pain
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Blu-ray won the war
By putting a Blu-ray drive in every PS3, Sony flooded the market with compatible players. In February 2008, Toshiba abandoned HD-DVD. Without the PS3, Blu-ray might never have won. A ruinous bet in the short term, decisive in the long run. Twenty years later, Sony still collects royalties on every Blu-ray sold worldwide.
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The price of arrogance
$599: that price tag, widely deemed outrageous, cost Sony its crown. The Wii, priced at $249, sold 101 million units. The Xbox 360, launched a year earlier at $399, built a lead Sony spent years chasing. It wasn’t until 2013 and a PS4 priced at $399 that Sony reclaimed the throne—proof the lesson had been learned.
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87 million units
Catastrophic start, triumphant finish. Thanks to price cuts, the 2009 Slim model, and exclusives that became legends—Uncharted, The Last of Us, Metal Gear Solid 4, God of War III—the PS3 clawed its way back to the Xbox 360 by the end of the generation. Production continued until 2017, a full four years after the PS4 release date.
Frequently asked questions
What is the exact PS3 release date?
The PS3 release date varies by region: November 11, 2006 in Japan, November 17, 2006 in North America, and March 23, 2007 in Europe, Australia, and all PAL regions. The four-month European delay was caused by a shortage of blue laser diodes for the Blu-ray drive.
How long between the PS2 and PS3 release dates?
Between the PS2 release date in Japan (March 4, 2000) and the PS3’s Japanese launch (November 11, 2006), 6 years and 8 months elapsed. By comparison, only 5 years and 3 months separated the PS1 release date (December 3, 1994) from the PS2’s.
What was the PS3 price on release?
In the United States, the PS3 price on release was $499 for the 20 GB model and $599 for the 60 GB. In Japan: ¥49,980 (20 GB) and approximately ¥59,980 (60 GB, open pricing). In Europe, only the 60 GB model was sold, at €599 and £425 in the UK. Australia’s launch price was A$999. The unpopular 20 GB model was quickly discontinued.
Why was the PS3 so expensive?
The cost of the Cell processor (developed with IBM and Toshiba for an estimated $400 million) and especially the Blu-ray drive, still extremely expensive in 2006, sent manufacturing costs through the roof. Sony lost roughly $300 on every console sold at launch. Cumulative hardware losses on the PS3 reached $3.3 billion through 2008. The console didn’t turn a profit until 2010.
What were the standout launch games?
In Japan, the launch lineup was limited to just 5 titles, including Ridge Racer 7 and Resistance: Fall of Man. In North America, fourteen games were available, led by Resistance: Fall of Man, Call of Duty 3, and Marvel: Ultimate Alliance. Europe, thanks to its four-month delay, got the richest launch lineup, with the notable addition of MotorStorm, Virtua Fighter 5, and Formula One Championship Edition.
Why did Europe get the PS3 four months later?
In September 2006, Sony announced the PS3 release date in Europe was being pushed back to March 2007. The official reason: a shortage of blue laser diodes needed to manufacture the Blu-ray drive, which limited production capacity. Sony prioritized Japan and North America for the holiday season, leaving Europe out in the cold until spring.
Was the PS3 backward compatible with the PS2?
Partially. The original 60 GB models included PS2 hardware (Emotion Engine + Graphics Synthesizer) and offered near-complete hardware backward compatibility with PS1 and PS2 games. Later models (40 GB, 80 GB) gradually removed this compatibility to cut costs. The 2009 Slim model could only play PS1 games via software emulation.
How many PS3 consoles were sold in total?
Since the PS3 release date in Japan in November 2006, the console has sold over 87 million units worldwide. That’s less than the Wii (101 million) but virtually neck and neck with the Xbox 360 (86 million).



